The City of Villains beta non-disclosure agreement was lifted today. I am now allowed to tell cool things I've seen while testing the game.
Brute: Definitely my kinda guy. You smash things, and the faster you smash, and the more guys attacking you, the more damage you do (up to triple normal!)
Mastermind: You get henchman who do your bidding, including soldiers, zombies, robots, or ninjas. You get to name them and you can make 'em say stuff. I look forward to setting up complex macros of them arguing with each other, etc.
I've been doing this for two weeks and those are the only archtypes I've played. I've been trying to get up to the point where I can create my own Supergroup and build a base. Mission accomplished this evening. However, base editing is non-functional right now, so I can't play with it. Puh.
So, uh, yeah. I'm pretty sure I didn't mention anything that people didn't know before.
AirZooka update! My coworker did indeed make a working fanzooka out of a plastic disposable cup and a latex glove. Not as mighty as the trashcan-sized version, but cool nonetheless.
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